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  • Data Analytics & Visualization All-in-One For Dummies
    Data Analytics & Visualization All-in-One For Dummies

    Install data analytics into your brain with this comprehensive introduction Data Analytics & Visualization All-in-One For Dummies collects the essential information on mining, organizing, and communicating data, all in one place.Clocking in at around 850 pages, this tome of a reference delivers eight books in one, so you can build a solid foundation of knowledge in data wrangling.Data analytics professionals are highly sought after these days, and this book will put you on the path to becoming one.You’ll learn all about sources of data like data lakes, and you’ll discover how to extract data using tools like Microsoft Power BI, organize the data in Microsoft Excel, and visually present the data in a way that makes sense using a Tableau.You’ll even get an intro to the Python, R, and SQL coding needed to take your data skills to a new level.With this Dummies guide, you’ll be well on your way to becoming a priceless data jockey. Mine data from data sourcesOrganize and analyze data Use data to tell a story with TableauExpand your know-how with Python and R New and novice data analysts will love this All-in-One reference on how to make sense of data.Get ready to watch as your career in data takes off.

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  • Spatial Analysis with R : Statistics, Visualization, and Computational Methods
    Spatial Analysis with R : Statistics, Visualization, and Computational Methods

    In the five years since the publication of the first edition of Spatial Analysis: Statistics, Visualization, and Computational Methods, many new developments have taken shape regarding the implementation of new tools and methods for spatial analysis with R.The use and growth of artificial intelligence, machine learning and deep learning algorithms with a spatial perspective, and the interdisciplinary use of spatial analysis are all covered in this second edition along with traditional statistical methods and algorithms to provide a concept-based problem-solving learning approach to mastering practical spatial analysis.Spatial Analysis with R: Statistics, Visualization, and Computational Methods, Second Edition provides a balance between concepts and practicums of spatial statistics with a comprehensive coverage of the most important approaches to understand spatial data, analyze spatial relationships and patterns, and predict spatial processes.New in the Second Edition: Includes new practical exercises and worked-out examples using R Presents a wide range of hands-on spatial analysis worktables and lab exercises All chapters are revised and include new illustrations of different concepts using data from environmental and social sciences Expanded material on spatiotemporal methods, visual analytics methods, data science, and computational methods Explains big data, data management, and data miningThis second edition of an established textbook, with new datasets, insights, excellent illustrations, and numerous examples with R, is perfect for senior undergraduate and first-year graduate students in geography and the geosciences.

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  • Spatial Epidemiological Approaches in Disease Mapping and Analysis
    Spatial Epidemiological Approaches in Disease Mapping and Analysis

    Containing method descriptions and step-by-step procedures, the Spatial Epidemiological Approaches in Disease Mapping and Analysis equips readers with skills to prepare health-related data in the proper format, process these data using relevant functions and software, and display the results as mapped or statistical summaries.Describing the wide range of available methods and key GIS concepts for spatial epidemiology, this book illustrates the utilities of the software using real-world data.Additional topics include geographic data models, address matching, geostatistical analysis, universal kriging, point pattern analysis, kernel density, spatio-temporal display, and disease surveillance.

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  • Crime Mapping and Spatial Data Analysis using R
    Crime Mapping and Spatial Data Analysis using R

    Crime mapping and analysis sit at the intersection of geocomputation, data visualisation and cartography, spatial statistics, environmental criminology, and crime analysis.This book brings together relevant knowledge from these fields into a practical, hands-on guide, providing a useful introduction and reference material for topics in crime mapping, the geography of crime, environmental criminology, and crime analysis.It can be used by students, practitioners, and academics alike, whether to develop a university course, to support further training and development, or to hone skills in self-teaching R and crime mapping and spatial data analysis.It is not an advanced statistics textbook, but rather an applied guide and later useful reference books, intended to be read and for readers to practice the learnings from each chapter in sequence.In the first part of this volume we introduce key concepts for geographic analysis and representation and provide the reader with the foundations needed to visualise spatial crime data.We then introduce a series of tools to study spatial homogeneity and dependence.A key focus in this section is how to visualise and detect local clusters of crime and repeat victimisation.The final chapters introduce the use of basic spatial models, which account for the distribution of crime across space.In terms of spatial data analysis the focus of the book is on spatial point pattern analysis and lattice or area data analysis.

    Price: 76.99 £ | Shipping*: 0.00 £
  • What are web animation and process visualization?

    Web animation refers to the use of animation techniques on websites to enhance user experience, engage visitors, and communicate information in a dynamic and visually appealing way. This can include animated graphics, transitions, and interactive elements that bring a website to life. Process visualization, on the other hand, involves using visual representations such as diagrams, flowcharts, and infographics to illustrate and explain complex processes or systems. This can help viewers understand the sequence of steps, relationships between different elements, and the overall flow of a process in a clear and concise manner. Both web animation and process visualization aim to make information more engaging and easier to comprehend for the audience.

  • What is the exam for Animation and Game Mapping?

    The exam for Animation and Game Mapping typically assesses a candidate's understanding of animation principles, game design concepts, and proficiency in using animation and mapping software. It may include questions on character design, storyboarding, 3D modeling, texturing, and level design. Candidates may also be required to demonstrate their ability to create animations and game maps based on specific criteria or scenarios. The exam aims to evaluate a candidate's skills and knowledge in creating engaging and visually appealing animations and game environments.

  • What is spatial visualization ability?

    Spatial visualization ability refers to the capacity to mentally manipulate and comprehend spatial relationships between objects. Individuals with strong spatial visualization skills can easily visualize and understand how objects relate to each other in space, such as rotating or manipulating shapes in their mind. This ability is crucial in various fields such as engineering, architecture, and mathematics, as it allows individuals to solve complex problems and understand spatial concepts more effectively. Improving spatial visualization ability can enhance problem-solving skills and overall cognitive performance.

  • 'Animation or cartoon?'

    Animation and cartoon are often used interchangeably, but there is a subtle difference between the two. Animation is a broad term that encompasses all forms of moving images created through various techniques, while a cartoon specifically refers to a stylized and simplified form of animation typically aimed at a younger audience. Both animation and cartoons have their own unique styles and appeal to different audiences, but they both share the common goal of entertaining and telling stories through visual storytelling.

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  • Understanding Animation
    Understanding Animation

    First Published in 1998. Understanding Animation is a comprehensive introduction to animated film, from cartoons to computer animation.Paul Wells' insightful account of a critically neglected but increasingly popular medium:* explains the defining characteristics of animation as a cinematic form* outlines different models and methods which can be used to interpret and evaluate animated films* traces the development of animated film around the world, from Betty Boop to Wallace and Gromit.Part history, part theory, and part celebration, Understanding Animation includes: * notes towards a theory of animation* an explanation of animation's narrative strategies* an analyis of how comic events are constructed* a discussion of representation, focusing on gender and race* primary research on animation and audiences.Paul Wells' argument is illustrated with case studies, including Daffy Duck in Chuck Jones' Duck Amuck, Jan Svankmajer's Jabberwocky, Tex Avery's Little Rural Riding Hood and King Size Canary ', and Nick Park's Creature Comforts.Understanding Animation demonstrates that the animated film has much to tell us about ourselves, the cultures we live in, and our view of art and society.

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  • Intimate Animation
    Intimate Animation

    In recent years there has been a surge of animated projects that have pushed boundaries, broken taboos, prompted discussions and wowed festival and online audiences alike through compelling storytelling and unmatched artistry. Join Ben Mitchell and Laura-Beth Cowley of Skwigly Online Animation Magazine and the Intimate Animation podcast as they take you on a tour of the landscape of contemporary animated films that deal with themes of love, intimacy, relationships, anatomy and sexuality - and the incredible artists behind them.Through research and firsthand interviews with trailblazers such as Signe Baumane, Andreas Hykade, Ruth Lingford, Michaela Pavlátová, Bill Plympton and Joanna Quinn as well as newer voices including Sawako Kabuki, Renata Gasiorowska, Will Anderson, Sara Gunnarsdóttir, Michaela Mihalyi, David Stumpf, Levi Stoops, Lori Malépart-Traversy, Anna Ginsburg, Veljko Popovic, Renee Zhan and more, Intimate Animation looks deeply at the role animation has played in presenting elaborate and complex concepts relating to love and sexuality. Exploring the role animation has played in sex education, self-discovery, the body, lust and love, as well as how the medium can be used to visually represent emotions, feelings and concepts not easily described in words nor depicted through live-action filmmaking, Intimate Animation is the ideal book for professional animators, filmmakers, enthusiasts, researchers, academic and students of animation and film studies interested in the themes of love and sexuality.

    Price: 44.99 £ | Shipping*: 0.00 £
  • Animation Techniques
    Animation Techniques

    Animation can be used to illustrate, simplify and explain complicated subjects, as well as to transform stories into engaging, fantastical narratives.There are many types of animation, all of which can incorporate different artistic techniques such as sculpture, drawing, painting, printing and textiles.In this practical guide, animation tutor Steve Roberts explores the twelve basic principles of animation, demonstrating the different techniques available and offering helpful exercises for readers to practise in their chosen style.From pencils to pixels, flip books to feature films, and plasticine to puppets, this helpful book covers everything you need to know about how to start animating and will be of great interest for anyone looking to learn how to make their own animated films.

    Price: 20.00 £ | Shipping*: 3.99 £
  • Prime Time Animation : Television Animation and American Culture
    Prime Time Animation : Television Animation and American Culture

    In September 1960 a television show emerged from the mists of prehistoric time to take its place as the mother of all animated sitcoms.The Flintstones spawned dozens of imitations, just as, two decades later, The Simpsons sparked a renaissance of primetime animation.This fascinating book explores the landscape of television animation, from Bedrock to Springfield, and beyond. The contributors critically examine the key issues and questions, including: How do we explain the animation explosion of the 1960s?Why did it take nearly twenty years following the cancellation of The Flintstones for animation to find its feet again as primetime fare?In addressing these questions, as well as many others, essays examine the relation between earlier, made-for-cinema animated production (such as the Warner Looney Toons shorts) and television-based animation; the role of animation in the economies of broadcast and cable television; and the links between animation production and brand image.Contributors also examine specific programmes like The Powerpuff Girls, Daria, Ren and Stimpy and South Park from the perspective of fans, exploring fan cybercommunities, investigating how ideas of 'class' and 'taste' apply to recent TV animation, and addressing themes such as irony, alienation, and representations of the family.

    Price: 36.99 £ | Shipping*: 0.00 £
  • Is spatial visualization important for engineers?

    Yes, spatial visualization is important for engineers as it allows them to mentally manipulate and understand complex 3D objects and structures. Engineers often need to design and analyze various components and systems, and spatial visualization skills help them to conceptualize and communicate their ideas effectively. Whether it's designing a new product, creating blueprints for a building, or solving complex problems, spatial visualization is a crucial skill that allows engineers to think critically and innovate in their field.

  • Can one improve their spatial visualization skills?

    Yes, it is possible to improve spatial visualization skills through practice and training. Engaging in activities such as puzzles, building models, and playing spatial reasoning games can help develop these skills. Additionally, practicing mental rotation exercises and regularly challenging oneself with spatial tasks can also contribute to improvement. With consistent effort and dedication, individuals can enhance their spatial visualization abilities over time.

  • What are problems with spatial visualization skills?

    Some problems with spatial visualization skills include difficulty in understanding and interpreting maps, graphs, and diagrams. Individuals with poor spatial visualization skills may struggle with tasks such as navigating through unfamiliar environments, understanding 3D objects, and mentally rotating objects. This can impact their performance in subjects such as math, science, and engineering, as well as in everyday activities such as driving and assembling furniture. Additionally, poor spatial visualization skills can lead to frustration and decreased confidence in one's abilities.

  • What is avatar animation?

    Avatar animation is the process of bringing a digital character, known as an avatar, to life through movement and expression. This can involve creating realistic movements, gestures, and facial expressions to make the avatar appear more lifelike and engaging. Avatar animation is commonly used in video games, virtual reality experiences, and animated films to enhance the overall storytelling and user experience. It requires skilled animators to manipulate the avatar's movements frame by frame to create a seamless and believable performance.

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